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Blue Tiles

About Me

I am a newly graduated game designer from ACM in Guildford. Over this time period of 2 years I have been pushing myself to adapt to industry standards of level design, while also attempting to implement my own vision of making fun and memorable video games.

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I am currently looking for full time work as an entry level employee and will push myself to learn any new tools or software to accomplish my tasks to a high standard.

​I take joy in creating meaningful levels which enhances the players experience while keeping the flow of play.

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EXPERIENCE WITH:

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UNITY

Throughout my time at ACM, all of my projects have been made using the Unity Editor

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GITHUB

GitHub has been a key tool I've used during my past projects, and has saved one all together once when my laptop crashed

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JIRA AND CONFLUENCE

During the collaborative projects, I used Jira to manage and allocate tasks, while using Confluence to record any work in collective document

Game Design Documents​

These documents are crucial to the creative process of a game, lining out detailed schematics for the project ahead 

CONTACT INFO

  • Instagram
  • itch_io_logo_icon_145157
  • LinkedIn

Email for any enquires at:​

cpipergamedesign@outlook.com

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